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ICPADS
2008
IEEE
16 years 25 days ago
Towards Benchmarking of Structured Peer-to-Peer Overlays for Network Virtual Environments
Network virtual environments (NVE) are an evolving trend combining millions of users in an interactive community. A distributed NVE platform promises to lower the administration c...
Aleksandra Kovacevic, Kalman Graffi, Sebastian Kau...
CIG
2005
IEEE
16 years 11 hour ago
Building Reactive Characters for Dynamic Gaming Environments
Interactive computer games are widely seen as a killer application domain for Artificial Intelligence (AI) [8]. Quite apart from the significant size of the games market in terms...
Peter Blackburn, Barry O'Sullivan
SIGIR
2003
ACM
15 years 11 months ago
Automatic ranking of retrieval systems in imperfect environments
The empirical investigation of the effectiveness of information retrieval (IR) systems requires a test collection, a set of query topics, and a set of relevance judgments made by ...
Rabia Nuray, Fazli Can
CLEAR
2006
Springer
116views Biometrics» more  CLEAR 2006»
15 years 10 months ago
Multi-and Single View Multiperson Tracking for Smart Room Environments
Abstract. Simultaneous tracking of multiple persons in real world environments is an active research field and several approaches have been proposed, based on a variety of features...
Keni Bernardin, Tobias Gehrig, Rainer Stiefelhagen
COMPSAC
2001
IEEE
15 years 10 months ago
Utilizing Object-Oriented Databases for Concurrency Control in Virtual Environments
Virtual Reality Modeling Language (VRML) is widely used to represent, create, and display virtual reality objects and their environment. Some VRML applications require concurrent ...
Damla Turgut, Nevin Aydin, Ramez Elmasri, Begumhan...