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SIGGRAPH
1999
ACM
15 years 10 months ago
Optimization of Mesh Locality for Transparent Vertex Caching
Bus traffic between the graphics subsystem and memory can become a bottleneck when rendering geometrically complex meshes. In this paper, we investigate the use of vertex caching...
Hugues Hoppe
APPROX
2008
Springer
83views Algorithms» more  APPROX 2008»
15 years 8 months ago
Sampling Hypersurfaces through Diffusion
Abstract. We are interested in efficient algorithms for generating random samples from geometric objects such as Riemannian manifolds. As a step in this direction, we consider the ...
Hariharan Narayanan, Partha Niyogi
WSCG
2004
145views more  WSCG 2004»
15 years 7 months ago
Efficient and Feature-Preserving Triangular Mesh Decimation
Most of the existing algorithms for decimation of triangular meshes perform poorly at very low levels of detail. We propose a new automatic method for the decimation of triangular...
Muhammad Hussain, Yoshihiro Okada, Koichi Niijima
CVPR
2007
IEEE
16 years 8 months ago
On the Direct Estimation of the Fundamental Matrix
The fundamental matrix is a central construct in the analysis of images captured from a pair of cameras and many feature-based methods have been proposed for its computation. In t...
Yaser Sheikh, Asaad Hakeem, Mubarak Shah
CVPR
2008
IEEE
16 years 8 months ago
Clustering and dimensionality reduction on Riemannian manifolds
We propose a novel algorithm for clustering data sampled from multiple submanifolds of a Riemannian manifold. First, we learn a representation of the data using generalizations of...
Alvina Goh, René Vidal