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CHI
2010
ACM
15 years 8 months ago
Critical gameplay: software studies in computer gameplay
The computer game software with which we interact on a daily basis not only entertains us, it trains us into specific patterns. Critical Gameplay is a design practice which endeav...
Lindsay Grace
ETS
2010
IEEE
140views Hardware» more  ETS 2010»
15 years 8 months ago
Increasing reliability of programmable mixed-signal systems by applying design diversity redundancy
This paper explores the concept of design diversity redundancy applied to mixed-signal (MS) circuit blocks, as a proposal to increase system reliability. Three different implement...
Gabriel de M. Borges, Luiz F. Gonçalves, Ti...
EUROPAR
2010
Springer
15 years 8 months ago
Exceptions for Algorithmic Skeletons
Abstract. Algorithmic Skeletons offer high-level abstractions for parallel programming based on recurrent parallelism patterns. Patterns can be combined and nested into more comple...
Mario Leyton, Ludovic Henrio, José M. Pique...
CSC
2009
15 years 8 months ago
An Empirical Analysis of Approximation Algorithms for Euclidean TSP
- The Traveling Salesman Problem (TSP) is perhaps the most famous optimization problem in the set NP-hard. Many problems that are natural applications in computer science and engin...
Bárbara Rodeker, M. Virginia Cifuentes, Lil...
GECCO
2008
Springer
111views Optimization» more  GECCO 2008»
15 years 8 months ago
Computational scenario-based capability planning
Scenarios are pen-pictures of plausible futures, used for strategic planning. The aim of this investigation is to expand the horizon of scenario-based planning through computation...
Hussein A. Abbass, Axel Bender, Hai Huong Dam, Ste...