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ATAL
2011
Springer
14 years 6 months ago
Game theory-based opponent modeling in large imperfect-information games
We develop an algorithm for opponent modeling in large extensive-form games of imperfect information. It works by observing the opponent’s action frequencies and building an opp...
Sam Ganzfried, Tuomas Sandholm
CVPR
2008
IEEE
16 years 8 months ago
Learning 4D action feature models for arbitrary view action recognition
In this paper we present a novel approach using a 4D (x,y,z,t) action feature model (4D-AFM) for recognizing actions from arbitrary views. The 4D-AFM elegantly encodes shape and m...
Pingkun Yan, Saad M. Khan, Mubarak Shah
CVPR
2008
IEEE
16 years 8 months ago
A bi-illuminant dichromatic reflection model for understanding images
This paper presents a new model for understanding the appearance of objects that exhibit both body and surface reflection under realistic illumination. Specifically, the model rep...
Bruce A. Maxwell, Richard M. Friedhoff, Casey A. S...
ICCV
1999
IEEE
16 years 8 months ago
A Dynamic Bayesian Network Approach to Figure Tracking using Learned Dynamic Models
The human figure exhibits complex and rich dynamic behavior that is both nonlinear and time-varying. However, most work on tracking and synthesizing figure motion has employed eit...
Vladimir Pavlovic, James M. Rehg, Tat-Jen Cham, Ke...
ECCV
2006
Springer
16 years 8 months ago
A Physically-Motivated Deformable Model Based on Fluid Dynamics
A novel deformable model for image segmentation and shape recovery is presented. The model is inspired by fluid dynamics and is based on a flooding simulation similar to the waters...
Andrei Jalba, Jos B. T. M. Roerdink