Sciweavers

1269 search results - page 182 / 254
» Multi-agent systems for the real world
Sort
View
ICS
2010
Tsinghua U.
16 years 3 months ago
Cryptography by Cellular Automata or How Fast Can Complexity Emerge in Nature?
Computation in the physical world is restricted by the following spatial locality constraint: In a single unit of time, information can only travel a bounded distance in space. A ...
Benny Applebaum, Yuval Ishai, Eyal Kushilevitz
IROS
2009
IEEE
187views Robotics» more  IROS 2009»
16 years 25 days ago
Compliant quadruped locomotion over rough terrain
— Many critical elements for statically stable walking for legged robots have been known for a long time, including stability criteria based on support polygons, good foothold se...
Jonas Buchli, Mrinal Kalakrishnan, Michael Mistry,...
ICRA
2007
IEEE
175views Robotics» more  ICRA 2007»
16 years 15 days ago
Visual Servoing in Non-Rigid Environments: A Space-Time Approach
— Most robotic vision algorithms are proposed by envisaging robots operating in structured environments where the world is assumed to be rigid. These algorithms fail to provide o...
D. Santosh, C. V. Jawahar
IUI
2003
ACM
15 years 11 months ago
A model of textual affect sensing using real-world knowledge
This paper presents a novel way for assessing the affective qualities of natural language and a scenario for its use. Previous approaches to textual affect sensing have employed k...
Hugo Liu, Henry Lieberman, Ted Selker
ACMACE
2007
ACM
15 years 10 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche