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IS4TH
2003
Springer
15 years 11 months ago
Area-Contact Haptic Simulation
This paper presents the haptic interaction method when the interaction occurs at several points simultaneously. In many virtual training systems that interact with a virtual object...
Sang-Youn Kim, Jinah Park, Dong-Soo Kwon
EH
2004
IEEE
74views Hardware» more  EH 2004»
15 years 10 months ago
Sensory Channel Grouping and Structure from Uninterpreted Sensor Data
In this paper we focus on the problem of making a model of the sensory apparatus from raw uninterpreted sensory data as defined by Pierce and Kuipers (Artificial Intelligence 92:1...
Lars Olsson, Chrystopher L. Nehaniv, Daniel Polani
LDTA
2010
15 years 6 months ago
Faster ambiguity detection by grammar filtering
Real programming languages are often defined using ambiguous context-free grammars. Some ambiguity is intentional while other ambiguity is accidental. A good grammar development e...
H. J. S. Basten, Jurgen J. Vinju
IVC
2006
171views more  IVC 2006»
15 years 6 months ago
Extracting 3D information from broadcast soccer video
In this paper, we propose a new method to estimate players' and ball's positions from monocular broadcast soccer video. With the relationship between objects and the cam...
Yang Liu, Dawei Liang, Qingming Huang, Wen Gao
IJVR
2007
124views more  IJVR 2007»
15 years 6 months ago
The Effect of Gaps Between Displays on Spatial Perception and Cognition Tasks in Virtual Environments
—We propose the concept of Gap Between Displays (GBD) as a component of immersion in virtual environment systems. We hypothesized that GBD may reduce users’ task performance in...
Yi Wang, Kunmi Otitoju, Tong Liu, Sijung Kim, Doug...