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2009
ACM
16 years 1 months ago
Usability heuristics for networked multiplayer games
Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...
JCDL
2009
ACM
139views Education» more  JCDL 2009»
16 years 1 months ago
Topic model methods for automatically identifying out-of-scope resources
Recent years have seen the rise of subject-themed digital libraries, such as the NSDL pathways and the Digital Library for Earth System Education (DLESE). These libraries often ne...
Steven Bethard, Soumya Ghosh, James H. Martin, Tam...
IWMM
2007
Springer
110views Hardware» more  IWMM 2007»
16 years 24 days ago
Path: page access tracking to improve memory management
Traditionally, operating systems use a coarse approximation of memory accesses to implement memory management algorithms by monitoring page faults or scanning page table entries. ...
Reza Azimi, Livio Soares, Michael Stumm, Thomas Wa...
ICPADS
2006
IEEE
16 years 21 days ago
SPM Conscious Loop Scheduling for Embedded Chip Multiprocessors
One of the major factors that can potentially slow down widespread use of embedded chip multiprocessors is lack of efficient software support. In particular, automated code paral...
Liping Xue, Mahmut T. Kandemir, Guangyu Chen, Tayl...
INFOCOM
2006
IEEE
16 years 21 days ago
Routers with Very Small Buffers
Abstract— Internet routers require buffers to hold packets during times of congestion. The buffers need to be fast, and so ideally they should be small enough to use fast memory ...
Mihaela Enachescu, Yashar Ganjali, Ashish Goel, Ni...