Large Virtual Worlds (VWs) are increasingly common in the computer graphics areas of simulation, games, geospatial or scientific visualisation. In such VWs, simulated motion of th...
In this paper, we present a new segmentation-based 2D mosaic framework. Most of current mosaic algorithms do not explicitly remove moving objects from images before registration, ...
GMM based algorithms have become the de facto standard for background subtraction in video sequences, mainly because of their ability to track multiple background distributions, w...
The method based on local features has an advantage that the important local motion feature is represented as bag-of-features, but lacks the location information. Additionally, in ...
— Randomly expanding trees are very effective in exploring high-dimensional spaces. Consequently, they are a powerful algorithmic approach to sampling-based single-query motion p...