Due to the limited amounts of on-chip memory, large volumes of data, and performance and power consumption overhead associated with interprocessor communication, efficient managem...
This paper describes a virtual reality system that realizes both an avatar motion control and a virtual object manipulation without avatar representation. Our goal is to do seamle...
Time warping allows users to modify timing without affecting poses. It has many applications in animation systems for motion editing, such as refining motions to meet new timing c...
In this paper we describe a new method for generating and controlling physically-realistic motion of complex articulated characters. Our goal is to create motion from scratch, whe...
We describe an online approach to learn non-linear motion patterns and robust appearance models for multi-target tracking in a tracklet association framework. Unlike most previous...