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ISSS
2002
IEEE
127views Hardware» more  ISSS 2002»
15 years 11 months ago
Dynamic Common Sub-Expression Elimination during Scheduling in High-Level Synthesis
We introduce a new approach, “Dynamic Common Sub-expression Elimination (CSE)”, that dynamically eliminates common sub- expressions based on new opportunities created during s...
Alexandru Nicolau, Nikil D. Dutt, Rajesh Gupta, Ni...
SIGGRAPH
2010
ACM
15 years 10 months ago
Example-based wrinkle synthesis for clothing animation
This paper describes a method for animating the appearance of clothing, such as pants or a shirt, that fits closely to a figure’s body. Compared to flowing cloth, such as loo...
Huamin Wang, Florian Hecht, Ravi Ramamoorthi, Jame...
SI3D
1999
ACM
15 years 10 months ago
Haptic sculpting of dynamic surfaces
Conventional free-form surface design usually require tedious control-point manipulation and/or painstaking constraint specification via unnatural mouse-based interfaces. This pa...
Frank Dachille, Hong Qin, Arie E. Kaufman, Jihad E...
FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
15 years 10 months ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio
COLT
2008
Springer
15 years 8 months ago
Adapting to a Changing Environment: the Brownian Restless Bandits
In the multi-armed bandit (MAB) problem there are k distributions associated with the rewards of playing each of k strategies (slot machine arms). The reward distributions are ini...
Aleksandrs Slivkins, Eli Upfal
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