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HAIS
2010
Springer
15 years 11 months ago
Recognition of Manual Actions Using Vector Quantization and Dynamic Time Warping
The recognition of manual actions, i.e., hand movements, hand postures and gestures, plays an important role in human-computer interaction, while belonging to a category of particu...
Marcel Martin, Jonathan Maycock, Florian Paul Schm...
TEI
2009
ACM
166views Hardware» more  TEI 2009»
15 years 11 months ago
Pendaphonics: a tangible pendulum-based sonic interaction experience
Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experience...
Anne-Marie Skriver Hansen, Dan Overholt, Winslow B...
SIGGRAPH
2010
ACM
15 years 11 months ago
Feature-based locomotion controllers
This paper introduces an approach to control of physics-based characters based on high-level features of movement, such as centerof-mass, angular momentum, and end-effectors. Obje...
Martin de Lasa, Igor Mordatch, Aaron Hertzmann
ICIP
2000
IEEE
15 years 11 months ago
Video Dissolve and Wipe Detection via Spatio-Temporal Images of Chromatic Histogram Differences
Gradual transitions represent a challenging problem for temporal segmentation of video. Here we present two new features for detecting these. Recently, Ngo et al. set out a method...
Mark S. Drew, Ze-Nian Li, Xiang Zhong
SIGGRAPH
2000
ACM
15 years 11 months ago
Relief texture mapping
We present an extension to texture mapping that supports the representation of 3-D surface details and view motion parallax. The results are correct for viewpoints that are static...
Manuel M. Oliveira, Gary Bishop, David F. McAllist...
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