High-speed smooth and accurate visual tracking of objects in arbitrary, unstructured environments is essential for robotics and human motion analysis. However, building a system th...
In this paper, we propose a Boosted Interactively Distributed Particle Filter (BIDPF) to address the problem of automatic multi-object tracking in the application of player tracki...
The efficient implementation of multimedia algorithms, for the ever increasing complexity of the specifications and the emergence of the new generation of processing platforms c...
Christophe Lucarz, Marco Mattavelli, Julien Dubois
— Legged robots require accurate models of their environment in order to plan and execute paths. We present a probabilistic technique based on Gaussian processes that allows terr...
Christian Plagemann, Sebastian Mischke, Sam Prenti...
This paper addresses the problem of compact representation of a 3D scene, captured by distributed omnidirectional cameras. As the images from the sensors are likely to be correlat...
Vijayaraghavan Thirumalai, Ivana Tosic, Pascal Fro...