In this paper, we present a method to speed up video encoding of GPU rendered 3D scenes, which is particularly suited for the efficient and low-delay encoding of 3D game output as...
This paper presents an approach to unsupervised segmentation of moving and static objects occurring in a video. Objects are, in general, spatially cohesive and characterized by lo...
In this paper we consider the problem of a firm that faces a stochastic (Poisson) demand and must replenish from a market in which prices fluctuate, such as a commodity market. ...
—This paper proposes a technique for motion estimation of groups of targets based on evolving graph networks. The main novelty over alternative group tracking techniques stems fr...
Amadou Gning, Lyudmila Mihaylova, Simon Maskell, S...
—In this paper we propose a probabilistic model to parameterize human interactive behaviour from human motion. To Support the model taxonomy, we use Laban Movement Analysis (LMA)...