We present a background model that differentiates between background motion and foreground objects. Unlike most models that represent the variability of pixel intensity at a partic...
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
We propose a system to identify people in a sensor network. The system fuses motion information measured from wearable accelerometer nodes with motion traces of each person detect...
This paper presents an approach for a multi-cue based two-dimensional gesture recognition that combines two different forms of cues, namely shape cues and motion cues, in a suppor...
— This paper presents an integrative approach to solve the coupled problem of reaching and grasping an object in a cluttered environment with a humanoid robot. While finding an ...
Michael Gienger, Marc Toussaint, Christian Goerick