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ICPR
2002
IEEE
15 years 11 months ago
Hierarchical Interpretation of Human Activities Using Competitive Learning
In this paper we describe a method of learning hierarchical representations for describing and recognizing gestures expressed as one and two arm movements using competitive learni...
Harry Wechsler, Zoran Duric, Fayin Li
ICRA
2002
IEEE
109views Robotics» more  ICRA 2002»
15 years 11 months ago
A Feedback Strategy for Dextrous Manipulation
In a typical dextrous manipulation task, a goal configuration is reached through a sequence of continuous motions. Most often, a motion plan is computed offline and subsequently...
Milos Zefran
IBPRIA
2009
Springer
15 years 11 months ago
Face-to-Face Social Activity Detection Using Data Collected with a Wearable Device
In this work the feasibility of building a socially aware badge that learns from user activities is explored. A wearable multisensor device has been prototyped for collecting data ...
Pierluigi Casale, Oriol Pujol, Petia Radeva
ICMCS
1999
IEEE
108views Multimedia» more  ICMCS 1999»
15 years 11 months ago
High Quality Video on MultiMedia PCs
Displaying broadcast video on a MultiMedia PC, implies the use of video format conversion (VFC) techniques, as computer displays and television receivers use quite distinct scanni...
Anna Pelagotti, Gerard de Haan
CA
1998
IEEE
15 years 11 months ago
Vision-Based Animation of Digital Humans
This paper presents a system for animating customized virtual humans using motion parameters estimated from multi-view image sequences. The advantage of our method is that the sub...
Ioannis A. Kakadiaris, Dimitris N. Metaxas