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» Motion based Decompositing of Video
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ACMACE
2008
ACM
15 years 8 months ago
Extracting camera-control requirements and camera movement generation in a 3D virtual environment
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
Hirofumi Hamazaki, Shinya Kitaoka, Maya Ozaki, Yos...
ICML
1998
IEEE
16 years 6 months ago
Learning Collaborative Information Filters
Predicting items a user would like on the basis of other users' ratings for these items has become a well-established strategy adopted by many recommendation services on the ...
Daniel Billsus, Michael J. Pazzani
TOG
2008
94views more  TOG 2008»
15 years 5 months ago
Wavelet turbulence for fluid simulation
We present a novel wavelet method for the simulation of fluids at high spatial resolution. The algorithm enables large- and smallscale detail to be edited separately, allowing hig...
Theodore Kim, Nils Thürey, Doug L. James, Mar...
TOG
2002
116views more  TOG 2002»
15 years 5 months ago
Linear combination of transformations
Geometric transformations are most commonly represented as square matrices in computer graphics. Following simple geometric arguments we derive a natural and geometrically meaning...
Marc Alexa
CVPR
2009
IEEE
2305views Computer Vision» more  CVPR 2009»
17 years 1 months ago
Visual tracking on the affine group via geometric particle filtering using optimal importance function
We propose a geometric method for visual tracking, in which the 2-D affine motion of a given object template is estimated in a video sequence by means of coordinateinvariant partic...
Junghyun Kwon (Seoul National University), Kyoung ...