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SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
16 years 1 months ago
Non-clairvoyant Scheduling Games
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Christoph Dürr, Nguyen Kim Thang
TABLEAUX
2009
Springer
16 years 1 months ago
A Novel Architecture for Situation Awareness Systems
Situation Awareness (SA) is the problem of comprehending elements of an environment within a volume of time and space. It is a crucial factor in decision-making in dynamic environm...
Franz Baader, Andreas Bauer 0002, Peter Baumgartne...
TAMC
2009
Springer
16 years 1 months ago
The Extended Turing Model as Contextual Tool
Computability concerns information with a causal – typically algorithmic – structure. As such, it provides a schematic analysis of many naturally occurring situations. We look ...
S. Barry Cooper
UM
2009
Springer
16 years 1 months ago
Narcissus: Group and Individual Models to Support Small Group Work
Long term group work by small teams is a central part of many learning and workplace activities. Widespread group support tools such as wikis, version control systems and issue tra...
Kimberley Upton, Judy Kay
ASPDAC
2009
ACM
115views Hardware» more  ASPDAC 2009»
16 years 1 months ago
Incremental and on-demand random walk for iterative power distribution network analysis
— Power distribution networks (PDNs) are designed and analyzed iteratively. Random walk is among the most efficient methods for PDN analysis. We develop in this paper an increme...
Yiyu Shi, Wei Yao, Jinjun Xiong, Lei He
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