This paper describes the adaptation and evaluation of existing nestedsurface visualization techniques for the problem of displaying intersecting surfaces. For this work, we collab...
In distributed software engineering, the role of informal communication is frequently overlooked. Participants simply employ their own ad-hoc methods of informal communication. Co...
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
We present Group Round-Robin (GRR) scheduling, a hybrid fair packet scheduling framework based on a grouping strategy that narrows down the traditional trade-off between fairness ...
We introduce a new model for semantic annotation and retrieval from image databases. The new model is based on a probabilistic formulation that poses annotation and retrieval as c...