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CSCW
2006
ACM
16 years 16 days ago
Sandboxes: supporting social play through collaborative multimedia composition on mobile phones
Media sharing over mobile devices is quickly becoming a common practice, used to support a variety of social processes. Most existing systems employ a model of sharing that treats...
David Fono, Scott Counts
ASPDAC
2004
ACM
107views Hardware» more  ASPDAC 2004»
16 years 3 hour ago
Fast, predictable and low energy memory references through architecture-aware compilation
The design of future high-performance embedded systems is hampered by two problems: First, the required hardware needs more energy than is available from batteries. Second, curren...
Peter Marwedel, Lars Wehmeyer, Manish Verma, Stefa...
COMPUTER
1998
68views more  COMPUTER 1998»
15 years 6 months ago
Making Network Interfaces Less Peripheral
Much of a computer’s value depends on how well it interacts with networks. To enhance this value, designers must improve the performance of networks delivered to users. Fortunat...
Shubhendu S. Mukherjee, Mark D. Hill
ISCA
2008
IEEE
205views Hardware» more  ISCA 2008»
16 years 29 days ago
VEAL: Virtualized Execution Accelerator for Loops
Performance improvement solely through transistor scaling is becoming more and more difficult, thus it is increasingly common to see domain specific accelerators used in conjunc...
Nathan Clark, Amir Hormati, Scott A. Mahlke
CSCW
2012
ACM
14 years 2 months ago
Community-based web security: complementary roles of the serious and casual contributors
Does crowdsourcing work for web security? While the herculean task of evaluating hundreds of millions of websites can certainly benefit from the wisdom of crowds, skeptics questi...
Pern Hui Chia, John Chuang