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ADCOG
2004
15 years 8 months ago
Social and Ethical Considerations in Virtual Worlds
While networking technology facilitates the use of online services such as real-time instant messaging and anywhere-anytime multiplayer gaming, societal and ethical issues can inf...
Robert W. Kerbs
APBC
2004
138views Bioinformatics» more  APBC 2004»
15 years 8 months ago
Whole-Genome Functional Classification of Genes by Latent Semantic Analysis on Microarray Data
Quantitative simultaneous monitoring of the expression levels of thousands of genes under various experimental conditions is now possible using microarray experiments. The resulti...
See-Kiong Ng, Zexuan Zhu, Yew-Soon Ong
AVI
2004
15 years 8 months ago
Observing and adapting user behavior in navigational 3D interfaces
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
Augusto Celentano, Fabio Pittarello
159
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CATE
2004
168views Education» more  CATE 2004»
15 years 8 months ago
Remote e-Learning System for Schools
Experience from the management of distributed computer-based learning resources in schools has been proven to be inefficient and costly. Though commercial software packages are av...
Kai-Pan Mark, Sheung-lun Hung, William Tsang
188
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CRIWG
2004
15 years 8 months ago
An Integrated Approach for Analysing and Assessing the Performance of Virtual Learning Groups
Collaborative distance learning involves a variety of elements and factors that have to be considered and measured in order to analyse and assess group and individual performance m...
Thanasis Daradoumis, Alejandra Martínez-Mon...