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DEXAW
2000
IEEE
89views Database» more  DEXAW 2000»
15 years 11 months ago
A Conceptual Architecture for a Combined Negotiation Support System
In a combined negotiation in e-commerce, the user is interested in many goods or services and consequently engages in many negotiations at the same time. The negotiations are inde...
Morad Benyoucef, Rudolf K. Keller
DSRT
2000
IEEE
15 years 11 months ago
Scheduling for Very Large Virtual Environments and Networked Games Using Visibility and Priorities
The problem of network bundwidth limitutions is encountered in ulmost uny distributed virtuul environment or networkedgume. In U typicul client-serversetup, where the virtuul worl...
Chris Faisstnauer, Dieter Schmalstieg, Werner Purg...
ECRTS
2000
IEEE
15 years 11 months ago
Prototyping distributed multimedia systems using communicating real-time state machines
This paper describes a methodology for the development of real-time systems and shows its application to the modeling, analysis and implementation of distributed multimedia system...
Giancarlo Fortino, Libero Nigro
FCCM
2000
IEEE
148views VLSI» more  FCCM 2000»
15 years 11 months ago
An Adaptive Cryptographic Engine for IPSec Architectures
Architectures that implement the Internet Protocol Security (IPSec) standard have to meet the enormous computing demands of cryptographic algorithms. In addition, IPSec architectu...
Andreas Dandalis, Viktor K. Prasanna, José ...
FGR
2000
IEEE
141views Biometrics» more  FGR 2000»
15 years 11 months ago
Multiple Cues used in Model-Based Human Motion Capture
Human motion capture has lately been the object of much attention due to commercial interests. A ”touch free” computer vision solution to the problem is desirable to avoid the...
Thomas B. Moeslund, Erik Granum