One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
Although the present work does in fact employ training data, it does so in the interest of calibrating the results Six hundred faults were induced by injection into five live obtai...
When similarity queries over multimedia databases are processed by splitting the overall query condition into a set of sub-queries, the problem of how to efficiently and effectiv...
Ilaria Bartolini, Paolo Ciaccia, Vincent Oria, M. ...
The wide spread use of cellular phones, handheld devices, and GPS-like technology enables location-aware environments where virtually all objects are aware of their locations. Loca...
In the framework of the interactive search in image databases, we are interested in similarity measures able to learn during the search and usable in real-time. Images are represe...
Justine Lebrun, Sylvie Philipp-Foliguet, Philippe ...