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ROBOCUP
2001
Springer
96views Robotics» more  ROBOCUP 2001»
15 years 10 months ago
Strategy Learning for a Team in Adversary Environments
Team strategy acquisition is one of the most important issues of multiagent systems, especially in an adversary environment. RoboCup has been providing such an environment for AI a...
Yasutake Takahashi, Takashi Tamura, Minoru Asada
DATE
2000
IEEE
140views Hardware» more  DATE 2000»
15 years 10 months ago
Parallel and Distributed VHDL Simulation
This paper presents a methodology for parallel and distributed simulation of VHDL using the PDES (parallel discrete-event simulation) paradigm. To achieve better features and perf...
Dragos Lungeanu, C.-J. Richard Shi
ICRA
2000
IEEE
91views Robotics» more  ICRA 2000»
15 years 10 months ago
PolyBot: A Modular Reconfigurable Robot
Modular, self-reconfigurable robots show the promise of great versatility, robustness and low cost. This paper presents examples and issues in realizing those promises. PolyBot is...
Mark Yim, David Duff, Kimon Roufas
ASPLOS
2000
ACM
15 years 10 months ago
Power Aware Page Allocation
One of the major challenges of post-PC computing is the need to reduce energy consumption, thereby extending the lifetime of the batteries that power these mobile devices. Memory ...
Alvin R. Lebeck, Xiaobo Fan, Heng Zeng, Carla Schl...
UIST
2000
ACM
15 years 10 months ago
The AHI: an audio and haptic interface for contact interactions
We have implemented a computer interface that renders synchronized auditory and haptic stimuli with very low (0.5ms) latency. The audio and haptic interface (AHI) includes a Panto...
Derek DiFilippo, Dinesh K. Pai