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HPDC
2007
IEEE
16 years 1 months ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...
ICMCS
2007
IEEE
144views Multimedia» more  ICMCS 2007»
16 years 1 months ago
A Framework for Modular Signal Processing Systems with High-Performance Requirements
This paper introduces the software framework MMER Lab which allows an effective assembly of modular signal processing systems optimized for memory efficiency and performance. Our...
Lukas Diduch, Ronald Müller, Gerhard Rigoll
ECTEL
2007
Springer
16 years 28 days ago
Smart Indicators on Learning Interactions
Indicators help actors to organise, orientate and navigate through complex environments by providing contextual information relevant for the performance of learning tasks. In this ...
Christian Glahn, Marcus Specht, Rob Koper
GECCO
2007
Springer
183views Optimization» more  GECCO 2007»
16 years 27 days ago
Search-based testing of service level agreements
The diffusion of service oriented architectures introduces the need for novel testing approaches. On the one side, testing must be able to identify failures in the functionality ...
Massimiliano Di Penta, Gerardo Canfora, Gianpiero ...
SEKE
2007
Springer
16 years 26 days ago
Performance Analysis of the Active Object Pattern in Middleware
A number of enterprises are turning towards the Service Oriented Architecture (SOA) approach for their systems due to the number of benefits it offers. A key enabling technology ...
Paul J. Vandal, Swapna S. Gokhale, Aniruddha S. Go...