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ICPR
2006
IEEE
16 years 7 months ago
Classification of Team Behaviors in Sports Video Games
This paper considers the application of pattern recognition techniques in modern computer games. Towards the problem of realizing more life-like behavior for artificial game chara...
Christian Thurau, Thomas Hettenhausen, Christian B...
ARITH
1999
IEEE
15 years 11 months ago
Montgomery Modular Exponentiation on Reconfigurable Hardware
It is widely recognized that security issues will play a crucial role in the majority of future computer and communication systems. Central tools for achieving system security are...
Thomas Blum
HPCA
1998
IEEE
15 years 11 months ago
Challenging Applications on Fast Networks
Parallel computing on clusters of workstations is attractive because of the low costs in comparison to MPPs, but the speed of the local area network limits the class of applicatio...
Koen Langendoen, Rutger F. H. Hofman, Henri E. Bal
CHI
1993
ACM
15 years 10 months ago
Sifting through hierarchical information
Modern computer users must often sift and manage vast amounts of hierarchically structured information. However, conventional interface tools have not kept pace with the informati...
Doug Schaffer, Saul Greenberg
EDUTAINMENT
2008
Springer
15 years 8 months ago
Efficient Method for Point-Based Rendering on GPUs
Abstract. We describe methods for high-performance and high-quality rendering of point models, including advanced shading, anti-aliasing, and transparency. we keep the rendering qu...
La-mei Yan, You-wei Yuan