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CONCURRENCY
2002
99views more  CONCURRENCY 2002»
15 years 6 months ago
A distributed computing environment for interdisciplinary applications
Practical applications are generally interdisciplinary in nature. The technology is well matured for addressing individual discipline applications and not for interdisciplinary ap...
Jerry A. Clarke, Raju R. Namburu
ICPR
2006
IEEE
16 years 7 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
CSCW
2004
ACM
16 years 1 days ago
Field studies of computer system administrators: analysis of system management tools and practices
Computer system administrators are the unsung heroes of the information age, working behind the scenes to configure, maintain, and troubleshoot the computer infrastructure that un...
Rob Barrett, Eser Kandogan, Paul P. Maglio, Eben M...
DAGM
2003
Springer
15 years 11 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
SC
1995
ACM
15 years 10 months ago
Communication Optimizations for Parallel Computing Using Data Access Information
Given the large communication overheads characteristic of modern parallel machines, optimizations that eliminate, hide or parallelize communication may improve the performance of ...
Martin C. Rinard