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MODELS
2007
Springer
16 years 20 days ago
Model-Based Design of Computer-Controlled Game Character Behavior
Recently, the complexity of modern, real-time computer games has increased drastically. The need for sophisticated game AI, in particular for Non-Player Characters, grows with the ...
Jörg Kienzle, Alexandre Denault, Hans Vanghel...
DATE
2010
IEEE
134views Hardware» more  DATE 2010»
15 years 11 months ago
Simultaneous budget and buffer size computation for throughput-constrained task graphs
Abstract—Modern embedded multimedia systems process multiple concurrent streams of data processing jobs. Streams often have throughput requirements. These jobs are implemented on...
Maarten Wiggers, Marco Bekooij, Marc Geilen, Twan ...
ACSAC
2000
IEEE
15 years 11 months ago
On Computer Viral Infection and the Effect of Immunization
Viruses remain a significant threat to modern networked computer systems. Despite the best efforts of those who develop anti-virus systems, new viruses and new types of virus that...
Chenxi Wang, John C. Knight, Matthew C. Elder
DNIS
2010
Springer
269views Database» more  DNIS 2010»
15 years 10 months ago
Data Management Challenges in Cloud Computing Infrastructures
Abstract. The challenge of building consistent, available, and scalable data management systems capable of serving petabytes of data for millions of users has confronted the data m...
Divyakant Agrawal, Amr El Abbadi, Shyam Antony, Su...
DEXAW
2004
IEEE
170views Database» more  DEXAW 2004»
15 years 10 months ago
On-Line Analytical Processing on Large Databases Managed by Computational Grids
Management of large data repositories integrated into the Grid poses new challenges for Grid research. There already exist several successful Data Grid projects addressing process...
Bernhard Fiser, Umut Onan, Ibrahim Elsayed, Peter ...