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NETGAMES
2006
ACM
16 years 20 days ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
SAC
2006
ACM
16 years 20 days ago
Digital geometry image analysis for medical diagnosis
This paper describes a new medical image analysis technique for polygon mesh surfaces of human faces for a medical diagnosis application. The goal is to explore the natural patter...
Jiandong Fang, Shiaofen Fang, Jeffrey Huang, Mihra...
SENSYS
2006
ACM
16 years 20 days ago
Data analysis tools for sensor-based science
Science is increasingly driven by data collected automatically from arrays of inexpensive sensors. The collected data volumes require a different approach from the scientists'...
Stuart Ozer, Jim Gray, Alexander S. Szalay, Andrea...
VRST
2006
ACM
16 years 20 days ago
P2P Network for very large virtual environment
The ever increasing speed of Internet connections has led to a point where it is actually possible for every end user to seamlessly share data on Internet. Peer-To-Peer (P2P) netw...
Romain Cavagna, Christian Bouville, Jér&oci...
ACSC
2005
IEEE
16 years 10 days ago
The Effect of Context and Application Type on Mobile Usability: An Empirical Study
This paper discusses the effect of context on mobile usability, proposes an expanded model of mobile application context, and conducts an empirical study to test a number of hypot...
Caspar Ryan, Atish Gonsalves
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