Most methods for the recognition of shape classes from 3D datasets focus on classifying clean, often manually generated models. However, 3D shapes obtained through acquisition tech...
Abstract. Over the years, various research projects have attempted to develop a chess program that learns to play well given little prior knowledge beyond the rules of the game. Ea...
Here we advocate an approach to learning hardware based on induction of finite state machines from temporal logic constraints. The method involves training on examples, constraint...
Marek A. Perkowski, Alan Mishchenko, Anatoli N. Ch...
Much research has been done in fast communication on clusters and in protocols for supporting software shared memory across them. However, the end performance of applications that...
The rapid progress in high-performance microprocessor design has made it di cult to adapt real-time scheduling results to new models of microprocessor hardware, thus leaving an un...