We describe a prototype of a diffraction range finding camera implemented in, and simulated by, Java. This sensor is able to digitize objects in 3D using only a single video camer...
Abstract The problem of estimating and predicting position and orientation (pose) of a camera is approached by fusing measurements from inertial sensors (accelerometers and rate gy...
Abstract-- This paper investigates the near-memoryless behavior of the service time for IEEE 802.11 saturated single-hop ad hoc networks. We show that the number of packets success...
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
This paper describes an impulse-based dynamic simulation method for articulated bodies which has a linear time complexity. Existing linear-time methods are either based on a reduc...