Scalability refers to the extent of configuration modifications over which a system continues to be economically deployable. Until now, scalability of resource management system...
Arindam Mitra, Muthucumaru Maheswaran, Shoukat Ali
In this paper, we describe a system for the reconstruction of deforming geometry from a time sequence of unstructured, noisy point clouds, as produced by recent real-time range sc...
Michael Wand, Philipp Jenke, Qi-Xing Huang, Martin...
This article, assuming that player motivations are the outcome of continuous player-environment interactions, applies the needs framework of Murray (1938) to a computer game and i...
Time-varying spatial patterns are common, but few computational tools exist for discovering and tracking multiple, sometimes overlapping, spatial structures of targets. We propose...
The paper describes a simulation substrate that allows thinking agents to interact with a world. The world is simulated by standard discrete event simulation, but the timing of an...