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USITS
2001
15 years 8 months ago
Neptune: Scalable Replication Management and Programming Support for Cluster-based Network Services
Previous research has addressed the scalability and availability issues associated with the construction of cluster-based network services. This paper studies the clustering of re...
Kai Shen, Tao Yang, Lingkun Chu, JoAnne Holliday, ...
142
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TNC
2004
132views Education» more  TNC 2004»
15 years 8 months ago
Distributed Encoding Environment based on Grids and IBP Infrastructure
This paper introduces an environment for distributed video transcoding based on Grid computing infrastructure and Internet Backplane Protocol storage infrastructure. A model for s...
Petr Holub, Lukás Hejtmánek
WSCG
2004
172views more  WSCG 2004»
15 years 8 months ago
GDESK: Game Discrete Event Simulation Kernel
Simulation has been used traditionally to solve other areas problems. Real time applications like videogames use typically a continuous simulation scheme. That way of operation ha...
Inmaculada García, Ramón Mollá...
NIPS
2003
15 years 8 months ago
From Algorithmic to Subjective Randomness
We explore the phenomena of subjective randomness as a case study in understanding how people discover structure embedded in noise. We present a rational account of randomness per...
Thomas L. Griffiths, Joshua B. Tenenbaum
SERP
2003
15 years 8 months ago
Performance of Service-Discovery Architectures in Response to Node Failures
Current trends suggest future software systems will rely on service-discovery protocols to combine and recombine distributed services dynamically in reaction to changing condition...
Christopher Dabrowski, Kevin L. Mills, Andrew L. R...
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