Scheduling is an important step in high-level synthesis (HLS). In our tool, we perform scheduling in two steps: coarse-grain scheduling, in which we take into account the whole co...
— We propose a high-rate error-pattern control code based on a generator polynomial targeting a specific set of known dominant error patterns. This code is based on first const...
In this paper, we propose to combine Kazhdan’s FFT-based approach to surface reconstruction from oriented points with adaptive subdivision and partition of unity blending techni...
Oliver Schall, Alexander G. Belyaev, Hans-Peter Se...
Differential games (DGs), considered as a typical model of game with continuous states and non-linear dynamics, play an important role in control and optimization. Finding optimal...
In this paper we explore use of a new rate-distortion metric for optimizing real-time Internet video streaming with the transmission control protocol (TCP). The basic idea is to c...