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LICS
2005
IEEE
16 years 4 days ago
Ludics Nets, a game Model of Concurrent Interaction
We propose L-nets as a game model of concurrent interaction. L-nets, which correspond to strategies (in Games Semantics) or designs (in Ludics), are graphs rather than trees; the ...
Claudia Faggian, François Maurel
ISQED
2009
IEEE
187views Hardware» more  ISQED 2009»
16 years 1 months ago
An efficient current-based logic cell model for crosstalk delay analysis
 Electrical Modeling for High Bandwidth IO Link  Chirayu Amin, Chandramouli Kashyap ¬ Intel Corp., Hillsboro, OR  Prateek Bhansali ¬ Univ. of Minnesota, Mi...
Debasish Das, William Scott, Shahin Nazarian, Hai ...
ICALT
2006
IEEE
16 years 18 days ago
Model-Driven Instructional Engineering to Generate Adaptable Learning Materials
The application of software engineering approaches to generate learning material adapted to a specific instructional purpose presents some issues: of different models, different a...
Juan Manuel Dodero, David Díez
AUSAI
2011
Springer
14 years 6 months ago
Automatically Measuring the Quality of User Generated Content in Forums
The amount of user generated content on the Web is growing and identifying high quality content in a timely manner has become a problem. Many forums rely on its users to manually r...
Kevin Chai, Chen Wu, Vidyasagar Potdar, Pedram Hay...
CADE
2005
Springer
16 years 6 months ago
Deduction with XOR Constraints in Security API Modelling
We introduce XOR constraints, and show how they enable a theorem prover to reason effectively about security critical subsystems which employ bitwise XOR. Our primary case study is...
Graham Steel