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HCI
2007
15 years 8 months ago
Social Puppets: Towards Modular Social Animation for Agents and Avatars
State-of-the-art computer graphics can give autonomous agents a compelling appearance as animated virtual characters. Typically the agents are directly responsible for controlling ...
Hannes Högni Vilhjálmsson, Chirag Merc...
IJCAI
2007
15 years 8 months ago
Towards Reasoning about the Past in Neural-symbolic Systems
Reasoning about the past is of fundamental importance in several applications in computer science and artificial intelligence, including reactive systems and planning. In this pa...
Rafael V. Borges, Luís C. Lamb, Artur S. d'...
NIPS
2007
15 years 8 months ago
Object Recognition by Scene Alignment
Current object recognition systems can only recognize a limited number of object categories; scaling up to many categories is the next challenge. We seek to build a system to reco...
Bryan C. Russell, Antonio Torralba, Ce Liu, Robert...
VMV
2008
164views Visualization» more  VMV 2008»
15 years 8 months ago
Vector Glyphs for Surfaces: A Fast and Simple Glyph Placement Algorithm for Adaptive Resolution Meshes
Visualization of flow on boundary surfaces from computational flow dynamics (CFD) is challenging due to the complex, adaptive resolution nature of the meshes used in the modeling ...
Zhenmin Peng, Robert S. Laramee
WCET
2008
15 years 8 months ago
Computing time as a program variable: a way around infeasible paths
Conditional branches connect the values of program variables with the execution paths and thus with the execution times, including the worstcase execution time (WCET). Flow analys...
Niklas Holsti