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CVPR
1999
IEEE
16 years 8 months ago
Face Recognition Using Shape and Texture
We introduce in this paper a new face coding and recognition method which employs the Enhanced FLD (Fisher Linear Discrimimant) Model (EFM)on integrated shape (vector) and texture...
Chengjun Liu, Harry Wechsler
CVPR
2000
IEEE
16 years 8 months ago
Fixed Topology Skeletons
In this paper, we present a novel approach to robust skeleton extraction. We use undirected graphs to model connectivity of the skeleton points. The graph topology remains unchang...
Polina Golland, W. Eric L. Grimson
CVPR
2003
IEEE
16 years 8 months ago
Video-Based Face Recognition Using Probabilistic Appearance Manifolds
This paper presents a novel method to model and recognize human faces in video sequences. Each registered person is represented by a low-dimensional appearance manifold in the amb...
Kuang-Chih Lee, Jeffrey Ho, Ming-Hsuan Yang, David...
CVPR
2005
IEEE
16 years 8 months ago
Learning to Estimate Human Pose with Data Driven Belief Propagation
We propose a statistical formulation for 2-D human pose estimation from single images. The human body configuration is modeled by a Markov network and the estimation problem is to...
Gang Hua, Ming-Hsuan Yang, Ying Wu
CVPR
2007
IEEE
16 years 8 months ago
Learning and Matching Line Aspects for Articulated Objects
Traditional aspect graphs are topology-based and are impractical for articulated objects. In this work we learn a small number of aspects, or prototypical views, from video data. ...
Xiaofeng Ren
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