Projection matrices from projective spaces ? to ? have long been used in multiple-view geometry to model the perspective projection created by the pin-hole camera. In this work we...
Dynamic texture is an extension of texture to the temporal domain. In this paper, a new method for recognizing dynamic textures is proposed. The textures are modeled with concaten...
Abstract. We present a system for automatically evolving neural networks as physics-based locomotion controllers for humanoid characters. Our approach provides two key features: (a...
Traditional stereo algorithms estimate disparity at the same resolution as the observations. In this work we address the problem of estimating disparity and occlusion information ...
— This paper presents a balance controller that allows a humanoid to recover from large disturbances and still maintain an upright posture. Balance is achieved by integral contro...