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ICIP
2002
IEEE
16 years 8 months ago
Extract highlights from baseball game video with hidden Markov models
In this paper, we describe a statistical method to detect highlights in a baseball game video. The input video is first segmented into scene shots, within which the camera motion ...
Peng Chang, Mei Han, Yihong Gong
CVPR
2010
IEEE
16 years 3 months ago
High-Resolution Modeling of Moving and Deforming Objects Using Sparse Geometric and Dense Photometric Measurements
Modeling moving and deforming objects requires capturing as much information as possible during a very short time. When using off-the-shelf hardware, this often hinders the resolu...
Yi Xu, Daniel Aliaga
TEI
2010
ACM
268views Hardware» more  TEI 2010»
16 years 1 months ago
DisplayObjects: prototyping functional physical interfaces on 3d styrofoam, paper or cardboard models
This paper introduces DisplayObjects, a rapid prototyping workbench that allows functional interfaces to be projected onto real 3D physical prototypes. DisplayObjects uses a Vicon...
Eric Akaoka, Tim Ginn, Roel Vertegaal
ATAL
2009
Springer
16 years 1 months ago
Learning a model of speaker head nods using gesture corpora
During face-to-face conversation, the speaker’s head is continually in motion. These movements serve a variety of important communicative functions. Our goal is to develop a mod...
Jina Lee, Stacy Marsella
ISCAS
2008
IEEE
166views Hardware» more  ISCAS 2008»
16 years 1 months ago
Complexity modeling of H.264/AVC CAVLC/UVLC entropy decoders
Abstract— A complexity model for context-based adaptive variable length coding (CAVLC) and universal variable length coding (UVLC) in the H.264/AVC decoder is proposed. CAVLC and...
Szu-Wei Lee, C. C. Jay Kuo