This paper addresses the problem of virtual pedestrian autonomous navigation for crowd simulation. It describes a method for solving interactions between pedestrians and avoiding ...
This paper studies two types of spatial relationships that can be learned from training examples for object recognition. The first one employs deformable relationships between obj...
In this paper, we present a robust passage retrieval algorithm to extend the conventional text question answering (Q/A) to videos. Users interact with our videoQ/A system through n...
In this paper, we describe a method for cloth animation in real-time. The algorithm works in a hybrid manner exploiting the merits of both the physical-based and geometric deforma...
The paper presents a new stiffness modelling method for overconstrained parallel manipulators, which is applied to 3-d.o.f. translational mechanisms. It is based on a multidimensio...
Anatoly Pashkevich, Damien Chablat, Philippe Wenge...