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ICCBR
2001
Springer
15 years 11 months ago
Meta-case-Based Reasoning: Using Functional Models to Adapt Case-Based Agents
It is useful for an intelligent software agent to be able to adapt to new demands from an environment. Such adaptation can be viewed as a redesign problem; an agent has some origin...
J. William Murdock, Ashok K. Goel
256
Voted
FAABS
2004
Springer
16 years 3 days ago
Towards Timed Automata and Multi-agent Systems
Abstract. The design of reactive systems must comply with logical correctness (the system does what it is supposed to do) and timeliness (the system has to satisfy a set of tempora...
Guillaume Hutzler, Hanna Klaudel, D. Yue Wang
IAT
2008
IEEE
15 years 6 months ago
A Game-Theoretic Approach to Determining Efficient Patrolling Strategies for Mobile Robots
Use of game-theoretic models to address patrolling applications has gained increasing interest in the very last years. The patrolling agent is considered playing a game against an...
Francesco Amigoni, Nicola Gatti, Antonio Ippedico
ATAL
2001
Springer
15 years 11 months ago
A Stable and Feasible Payoff Division for Coalition Formation in a Class of Task Oriented Domains
In the last few years the use of coalition formation algorithms in multi-agent systems has been proposed as a possible way of modelling autonomous agent cooperation. Game theory pr...
María-Victoria Belmonte, Ricardo Conejo, Jo...
MABS
2005
Springer
16 years 6 days ago
Automatic Tuning of Agent-Based Models Using Genetic Algorithms
When developping multi-agent systems (MAS) or models in the context of agent-based simulation (ABS), the tuning of the model constitutes a crucial step of the design process. Inde...
Benoît Calvez, Guillaume Hutzler