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AIIDE
2008
15 years 9 months ago
TAP: An Effective Personality Representation for Inter-Agent Adaptation in Games
Tactical Agent Personality (TAP) is a modeling concept to capture tactical patterns in game agents, based on a personality concept introduced by Tan and Cheng (2007), to allow beh...
Chek Tien Tan, Ho-Lun Cheng
AI
2004
Springer
15 years 6 months ago
Stable repeated strategies for information exchange between two autonomous agents
This paper deals with the problem of designing a strategy profile which will enable collaborative interaction between agents. In particular, we consider the problem of information...
Rina Azoulay-Schwartz, Sarit Kraus
AAMAS
2005
Springer
15 years 6 months ago
Learning and Exploiting Relative Weaknesses of Opponent Agents
Agents in a competitive interaction can greatly benefit from adapting to a particular adversary, rather than using the same general strategy against all opponents. One method of s...
Shaul Markovitch, Ronit Reger
IVA
2005
Springer
16 years 6 days ago
Teaching Virtual Characters How to Use Body Language
Abstract. Non-verbal communication, or “body language”, is a critical component in constructing believable virtual characters. Most often, body language is implemented by a set...
Doron A. Friedman, Marco Gillies
E4MAS
2006
Springer
15 years 10 months ago
Urban Traffic Control with Co-Fields
Traffic control can be regarded as a multiagent application in which car-agents and traffic-light-agents need to coordinate with each other to optimize the traffic flow and to avoi...
Marco Camurri, Marco Mamei, Franco Zambonelli