Tactical Agent Personality (TAP) is a modeling concept to capture tactical patterns in game agents, based on a personality concept introduced by Tan and Cheng (2007), to allow beh...
This paper deals with the problem of designing a strategy profile which will enable collaborative interaction between agents. In particular, we consider the problem of information...
Agents in a competitive interaction can greatly benefit from adapting to a particular adversary, rather than using the same general strategy against all opponents. One method of s...
Abstract. Non-verbal communication, or “body language”, is a critical component in constructing believable virtual characters. Most often, body language is implemented by a set...
Traffic control can be regarded as a multiagent application in which car-agents and traffic-light-agents need to coordinate with each other to optimize the traffic flow and to avoi...