We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
In multiagent planning, it is often convenient to view a problem as two subproblems: agent local planning and coordination. Thus, we can classify agent activities into two categor...
We describe our preliminary work in modeling conversation specifications and policies as positive/negative permissions and obligations. Our model is generic as it is independent o...
A Multi-linked negotiation problem occurs when an agent needs to negotiate with multiple other agents about different subjects (tasks, conflicts, or resource requirements), and th...
The need for contextually rich educational experiences in construction education has led researchers to explore alternatives using gaming and simulation environments. The work don...