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AIIDE
2008
15 years 8 months ago
Logical Agents for Language and Action
Game developers are faced with the difficult task of creating non-player characters with convincing behavior. This commonly involves an exhaustive specification of their actions i...
Martin Magnusson, Patrick Doherty
AIIDE
2008
15 years 8 months ago
Combining Model-Based Meta-Reasoning and Reinforcement Learning for Adapting Game-Playing Agents
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
Patrick Ulam, Joshua Jones, Ashok K. Goel
IAT
2008
IEEE
16 years 27 days ago
Competency-Based Intelligent Curriculum Sequencing: Comparing Two Evolutionary Approaches
The process of creating e-learning contents using reusable learning objects (LOs) can be broken down in two sub-processes: LOs finding and LO sequencing. Although semiautomatic to...
Luis de Marcos, Roberto Barchino, José-Javi...
IMSCCS
2006
IEEE
16 years 14 days ago
Intelligent Decision Making for Agreement-based Grid Resource Management
Agreement-based resource management is becoming the foundation of grid system. Since the grid resource management encompasses a wide range of different scenarios, the decision mak...
Rui Liu, Weimin Zheng, Yongwei Wu
ATAL
2004
Springer
15 years 12 months ago
Solving Distributed Constraint Optimization Problems Using Cooperative Mediation
Distributed Constraint Optimization Problems (DCOP) have, for a long time, been considered an important research area for multi-agent systems because a vast number of realworld si...
Roger Mailler, Victor R. Lesser