As artificial intelligence (AI) systems and behavior models in military simulations become increasingly complex, it has been difficult for users to understand the activities of co...
Mark G. Core, H. Chad Lane, Michael van Lent, Dave...
In planning tasks an agent may often find himself in a situation demanding that he choose an action that would prevent some unwanted event from occurring. Similarly, in tasks invo...
The mobile Internet is a massive opportunity for mobile operators and content providers, but despite significant improvements in handsets, infrastructure, content, and charging m...
Abstract. We propose a declarative framework for modelling multi-agent systems and specify a number of properties of these systems and agents within them. The framework is parametr...
Andrea Bracciali, Paolo Mancarella, Kostas Stathis...
Video games in general and educational role play games in particular would increase in believability if Non Player Characters reacted appropriately to the player’s actions. Reali...