A real-time audio segmentation and indexing scheme is presented in this paper. Audio recordings are segmented and classified into basic audio types such as silence, speech, music,...
We consider the problem of automatically generating viewpoint motions for a virtual camera tracking a moving target. Given the target's trajectory, we plan the motion of a ca...
Virtual RoboCup is a real-time 3D visualization tool for 2D simulated soccer games as played in the RoboCup simulation league. Players are modeled as anthropmorphic gures and anima...
Abstract. We advocate to analyze the average complexity of learning problems. An appropriate framework for this purpose is introduced. Based on it we consider the problem of learni...
In its current state, VRML does not provide support for interaction and on-line access to databases, even though these are two fundamental issues for business applications. We hav...