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MM
1999
ACM
150views Multimedia» more  MM 1999»
15 years 10 months ago
Heuristic approach for generic audio data segmentation and annotation
A real-time audio segmentation and indexing scheme is presented in this paper. Audio recordings are segmented and classified into basic audio types such as silence, speech, music,...
Tong Zhang, C. C. Jay Kuo
ICRA
1999
IEEE
146views Robotics» more  ICRA 1999»
15 years 10 months ago
Planning Tracking Motions for an Intelligent Virtual Camera
We consider the problem of automatically generating viewpoint motions for a virtual camera tracking a moving target. Given the target's trajectory, we plan the motion of a ca...
Tsai-Yen Li, Tzong-Hann Yu
ROBOCUP
1999
Springer
250views Robotics» more  ROBOCUP 1999»
15 years 10 months ago
Virtual RoboCup: Real-Time 3D Visualization of 2D Soccer Games
Virtual RoboCup is a real-time 3D visualization tool for 2D simulated soccer games as played in the RoboCup simulation league. Players are modeled as anthropmorphic gures and anima...
Bernhard Jung, Markus Oesker, Heiko Hecht
STACS
1999
Springer
15 years 10 months ago
A Complete and Tight Average-Case Analysis of Learning Monomials
Abstract. We advocate to analyze the average complexity of learning problems. An appropriate framework for this purpose is introduced. Based on it we consider the problem of learni...
Rüdiger Reischuk, Thomas Zeugmann
VRML
1998
ACM
15 years 10 months ago
Using VRML as an Interface to the 3D Data Warehouse
In its current state, VRML does not provide support for interaction and on-line access to databases, even though these are two fundamental issues for business applications. We hav...
Volker Coors, Volker Jung