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» Modelling multiple mind-matter interaction
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CA
2003
IEEE
15 years 11 months ago
Bottom-Up Visual Attention for Virtual Human Animation
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
Christopher Peters, Carol O'Sullivan
WISE
2000
Springer
15 years 10 months ago
VideoMAP*: A Web-based Architecture for a Spatio-Temporal Video Database Management System
In this paper, we present a web-based architecture of a spatiotemporal video data management system, which can accommodate a wide range of activities by various types of users. Be...
Shermann S.-M. Chan, Qing Li
GW
1999
Springer
194views Biometrics» more  GW 1999»
15 years 10 months ago
Communicative Rhythm in Gesture and Speech
Led by the fundamental role that rhythms apparently play in speech and gestural communication among humans, this study was undertaken to substantiate a biologically motivated model...
Ipke Wachsmuth
UIST
1997
ACM
15 years 10 months ago
Simplifying Component Development in an Integrated Groupware Environment
This paper describes our experiences implementing a component architecture for TeamWave Workplace, an integrated groupware environment using a rooms metaphor. The problem we faced...
Mark Roseman, Saul Greenberg
FSTTCS
2006
Springer
15 years 9 months ago
Game Semantics for Higher-Order Concurrency
Abstract. We describe a denotational (game) semantics for a call-byvalue functional language with multiple threads of control, which may communicate values of general type on local...
James Laird