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WECWIS
2005
IEEE
143views ECommerce» more  WECWIS 2005»
16 years 2 days ago
A Groves Mechanism Approach to Decentralized Design of Supply Chains
In this paper, a generic optimization problem arising in supply chain design is modeled in a game theoretic framework and solved as a decentralized problem using a mechanism desig...
Dinesh Garg, Yadati Narahari, Earnest Foster, Deva...
ISLPED
2004
ACM
124views Hardware» more  ISLPED 2004»
15 years 12 months ago
The design of a low power asynchronous multiplier
In this paper we investigate the statistics of multiplier operands and identify two characteristics of their distribution that have important consequences for the design of low po...
Yijun Liu, Stephen B. Furber
STEP
2003
IEEE
15 years 11 months ago
On Analysis of Design Component Contracts: A Case Study
Software patterns are a new design paradigm used to solve problems that arise when developing software within a particular context. Patterns capture the static and dynamic structu...
Jing Dong, Paulo S. C. Alencar, Donald D. Cowan
ICEIS
2009
IEEE
15 years 4 months ago
A Model-Based Tool for Conceptual Modeling and Domain Ontology Engineering in OntoUML
This paper presents a Model-Based graphical editor for supporting the creation of conceptual models and domain ontologies in a philosophically and cognitively well-founded modeling...
Alessander Botti Benevides, Giancarlo Guizzardi
ICALT
2007
IEEE
16 years 25 days ago
The application of IMS Learning Design to Develop Compute-based Educational Game
How can game designers realize the balance of “educational function” and “entertainment” in a Computer-based Educational Game (CEG)? The concept of IMS learning design (LD...
Miaomiao Zeng, Yueliang Zhou