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DIGRA
2003
Springer
15 years 12 months ago
Supporting visual elements of non-verbal communication in computer game avatars
Communication between players in networked computer games is often inadequately implemented. The games do not exploit the full potential of using different forms of communication ...
Tomi Kujanpää, Tony Manninen
TOPNOC
2008
15 years 6 months ago
Constructive Alignment for Teaching Model-Based Design for Concurrency
"How can we make sure our students learn what we want them to?" is the number one question in teaching. This paper is intended to provide the reader with: i) a general a...
Claus Brabrand
CARS
2001
15 years 8 months ago
Design of a neurosurgical procedure model for multimodal image-guided surgery
: In multimodal image-guided surgery, surgeons have to manage large amounts of information (i.e. images) to plan and perform the surgical procedure. To facilitate management we att...
Pierre Jannin, M. Raimbault, Xavier Morandi, E. Se...
BIOSYSTEMS
2007
103views more  BIOSYSTEMS 2007»
15 years 6 months ago
A design framework to model retinas
Neuro-engineering is providing biomedical engineers with technology to interface the nervous system, which is useful to create prosthetic devices to palliate sensorial or motor di...
Christian A. Morillas, Samuel F. Romero, Antonio M...
IFIP
1997
Springer
15 years 11 months ago
A simulation model for designing the automation of future's factory
The factory of the future is going to have a high, but not full, degree of automation. There are three reasons for that. First, no great level of automation is compatible with req...
Javier Borda Elejabarrieta