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IPPS
1999
IEEE
15 years 11 months ago
Non-Preemptive Scheduling of Real-Time Threads on Multi-Level-Context Architectures
The rapid progress in high-performance microprocessor design has made it di cult to adapt real-time scheduling results to new models of microprocessor hardware, thus leaving an un...
Jan Jonsson, Henrik Lönn, Kang G. Shin
CONSTRAINTS
2002
143views more  CONSTRAINTS 2002»
15 years 6 months ago
A Constraint-Based Robotic Soccer Team
It is a challenging task for a team of multiple fast-moving robots to cooperate with each other and to compete with another team in a dynamic, real-time environment. For a robot te...
Yu Zhang, Alan K. Mackworth
DAWAK
2009
Springer
15 years 4 months ago
Towards a Modernization Process for Secure Data Warehouses
Data Warehouses (DW) manage crucial enterprise information used for the decision making process which has to be protected from unauthorized accesses. However, security constraints ...
Carlos Blanco, Ricardo Pérez-Castillo, Arnu...
AIIDE
2009
15 years 4 months ago
IMPLANT: An Integrated MDP and POMDP Learning AgeNT for Adaptive Games
This paper proposes an Integrated MDP and POMDP Learning AgeNT (IMPLANT) architecture for adaptation in modern games. The modern game world basically involves a human player actin...
Chek Tien Tan, Ho-Lun Cheng
219
Voted
ICDM
2010
IEEE
189views Data Mining» more  ICDM 2010»
15 years 4 months ago
S4: Distributed Stream Computing Platform
Abstract--S4 is a general-purpose, distributed, scalable, partially fault-tolerant, pluggable platform that allows programmers to easily develop applications for processing continu...
Leonardo Neumeyer, Bruce Robbins, Anish Nair, Anan...