Interaction for desktop games is mostly limited to keyboard and mouse input. We are investigating the benefits of adding body-based interaction to complement keyboard and mouse in...
This paper addresses design agendas in Human-Computer Interaction and neighbouring fields motivated by the mixing of areas that were mostly kept separate until recently, such as m...
Carlo Jacucci, Giulio Jacucci, Ina Wagner, Thomas ...
We describe a system that can provide combined auditory and haptic sensations that arise while walking on different grounds. The simulation is based on a physical model that drive...
Rolf Nordahl, Amir Berrezag, Smilen Dimitrov, Luca...
To make human computer interaction more transparent, different modes of communication need to be explored. We present eyeCOOK, a multimodal attentive cookbook to help a non-expert...
Jeremy S. Bradbury, Jeffrey S. Shell, Craig B. Kno...
We studied communication patterns in face-to-face dialogues between people for the purpose of identifying conversation features that can be exploited to improve human-computer inte...